Sound/music volume control or muting would be nice.
The welcome might be better incorporated into the story. Like, implicit characterization, you know?
Ha, the evil laugh is a nice touch at the end of the introduction cutscene.
Shawn the Unselfish looks like Black Mage. And there's only one bed in that house...
Nice chicken.
typos:
Welcome 1: "wordplayes"
Welcome 2: "there are [a] few things", "it's world"
Welcome 3: "they still live in [the] time we'd call [the] Medieval Times." Don't any of you Finns use articles?

Welcome 3 and 4: replace semicolons (; ) with colons (: )
Welcome 5: "And just so that it happens, Death is our maincharacter" (And it just so happens, Death is our main character.)
Introduction cutscene Maurice: "That's
propably why you don't remember
you're name..."
Introduction cutscene Death: "I'm dead? How'd that
happend?"
Maurice's church, book: "Death: I think that all religious
litterature is the same..."
Igor: before meeting troll: "
Deaht: Nah, he's no fun..."
Troll: first encounter after talking to Shawn: "Where do you think [b]your[b/] going?"
Steve the Annoying: asking for granberry: "Death: ... cross the [b]brigde[/b]."
Troll: after giving umbrella: "Death: Please! I went [b]trough[/b] a lot to get this!"
Ogo's temple: "Priest: Please, keep [b]you're[/b] evilness away from me!" (haha)
In Germ headshaman's house: "Death: Nope, nothing [b]interessing[/b] here."
Wow...

:
"Death: Hey, wait a minute... / Death: I'm not wearing any underwear!"
Overall, very nice. It was a very effective allegorical treatment of the interactions between the ethnicities and cultures of Greater European life. It'd be nice to have a few secret areas or something, though. And maybe some Zelda-type puzzles or battles instead of just walking around talking to people and searching for stuff.
Minor glitches:



The yellow lines outline the path that shouldn't exist.